Responsible for Highpoly, Lowpoly, and texturing of main weapons. Also worked on first pass texturing pass of Wander's outfit. Final adjustments by Bluepoint Games.
Responsible for Sword
Responsible for Bow & Arrow and Sword sheath.
Initial test design for main Sword. Not final.
Responsible for initial texturing pass of outfit.
Original highpoly model by Cliff Young and low poly by Sameth Sim. Final version by Bluepoint Games.