Wall Kit pieces modeled for Zombies: Voyage of Despair. Map by Treyarch. Assets modeled for Dead of the Night DLC. Map by Treyarch.
Modeled Kit used for destruction workflow tests.
Models provided by Treyarch. Only responsible for destruction pass.
Modeled wall kits w/additional support by Noe Serrano & Nicholas Clark. Map by Treyarch.
Various assets modeled for this scene. Map by Treyarch.
Modeled marble table used as progression blocker in level. Gold trims by Nicholas Clark.
Modeled assets use a combination of custom textures and tileable textures shared by Treyarch.