Wall Kit pieces modeled for Zombies: Voyage of Despair. Map by Treyarch. Assets modeled for Dead of the Night DLC. Map by Treyarch.
Modeled Kit used for destruction workflow tests.
Models provided by Treyarch. Only responsible for destruction pass.
Modeled assets use a combination of custom textures and tileable textures shared by Treyarch. Baby face trim by Nicholas Clark.
Modeled assets use a combination of custom textures and tileable textures shared by Treyarch.